Posts Tagged ‘Sony’

E3 has started, and boy, was it a revelation!

Sony PlayStation 4Sony delivered a lot of good news today, particularly with regards to used games and connectivity requirements on their new PS4 console, due out November of this year, just in time for Christmas.

What’s Good?

Price. At $399, Sony has just made it a no-brainer for defectors from the XBox camp to switch over, while would-be gamers and past customers alike will see value at this price.

What’s Better?

controllerNo Phoning Home. Sony has confirmed that the PS4 doesn’t have the DRM the XBox One is pushing, requiring the console to check-in once a day just to continue functioning for games, even offline ones. With the PS4, you can go completely off the WWW grid and still be able to enjoy your games in peace! No pesky DRM to please the greedy overlords.

Sharing Games. This video featuring Shuhei Yoshida trolling Microsoft and its XBox One succinctly captures the mind-blowing simple concept that seems to elude (or is it more apropos to say, ignored by) those on the Microsoft camp.

Head over to CNET review for a more thorough coverage of what’s to get excited about the PS4.

I’m happy now. And so are a lot of people!

PSVita… What I Don’t Like

Posted: March 27, 2012 in Games, Hobbies, Technoloy
Tags: ,

There’s so much to like about the new PS Vita system. But, like most shiny new things, you’re bound to find some things not exactly how you’d expect them  to be. Here’re some things I find make my Vita experience far from gaming heaven.

A High Price to Pay

The unit itself is priced just right at $250 give or take. What makes it expensive is the price you have to pay for memory. The console doesn’t come with its built-in storage memory, instead relying on a separate new proprietary card developed by Sony for the PS Vita. And of course, Sony being the d-bag that they are, put a high margin on the new memory modules, knowing people will have to buy them since they’re necessary to play games on the new console. At nearly a hundred US dollars for a 32-Gigabyte PSVita Memory Card, that would set the unit for a high price of $350 dollars, and that’s only for the Wi-fi version. At almost $50 a title, games aren’t exactly affordable, either.

Buttons Out, Touch In

The novelty of a touch screen wears off quickly, especially when during gameplay, you find yourself constantly wiping smudges off your screen just to enjoy the game. Gestures can help gameplay, I admit. But accessing the menu on the home screen need not be done exclusively through touch. Put those buttons to good use and let users get back in control of their controls!

Touch should complement the console’s built-in controls, not take over them entirely.

Clingy Much?

Imagine my surprise when after creating a collection of my favorite tunes to be transferred to my new gadget, not only do I find out that you can’t just drag and drop files just like you do on a PSP, but that it requires a freaking “Content Manager Assistant” program installed on your PC.

If that’s not absurd enough, it requires that your PC be connected to the Internet if you want to transfer files. You can transfer music, photos, and videos through their respective apps without needing internet connection but not many people may realize that initially. Still needs the CMA, though. So, I say, “What the hell, Sony?”

Why WP7 Isn’t for the (Greater) Rest of the World

I planned on getting a Windows Phone 7 phone (terrible name, really). I found a great price for the HTC HD7 from a reputable source, and was just waiting for the bonuses to come in to get one. It’s an old model, but I’m fine with that.

After a closer look at the Marketplace, Microsoft’s own version of iTunes, I ‘m taking a step back. No HTC HD7 or any WP7 phone for me.

I’ve read wonderful reviews about the year-old phone OS. More rave reviews came with the Mango update.

But when you can’t buy apps or music (or pretty much anything) from their official web store, it would certainly give you pause.

You see, if you live outside a handful of the countries where the Marketplace is available, well tough luck! You won’t be able to buy anything. And apps and a/v content are supposed to be some of the driving force for getting a smartphone. It’s something Apple does so well, much as I don’t like them.

I just found this out last night.

I have the Zune software installed on my laptop, and last night, as I play Christmas songs from an a capella group, I saw a listing of their old albums. As I prefer physical discs to downloads, I searched (googled and bing’ed) where I might order a copy. No luck. They’re out of circulation, and some don’t even offer them for download.

I figured if I’m gonna buy digital downloads anyway, might as well do it with Zune Marketplace. The album costs 800 MS points, whatever those are. Naturally, I have to buy credits. And I was more than willing to.

But the Marketplace won’t let me. Philippines, I found out, does not belong to the select few countries that are supported; they won’t accept my credit card, which both Paypal and Amazon and other online retail stores are happy to honor! If I bought a WP7 device now and tried to get apps for it, I’d be stuck!

Here’s a hint Microsoft, if you want your product to succeed, stop holding back on the rest of the world!

The Most Expensive Memory Cards This Side of the Gaming World

If recent news is to be believed, and I don’t have any proof to suggest otherwise, Sony’s intended retail price for their soon-to-be-released handheld gaming device are a rip-off. The 4-, 8-, 16- and 32-Gb cards are exorbitantly priced at $29.99, $44.99, $69.99 and the profanity-inducing $119.99 respectively.

And of course, these cards are proprietary. And they’re a necessity if you are to enjoy your PSVita. Some games won’t work without one.

Typical Sony. Never learns.


Posted: July 9, 2011 in Blurbs, Technoloy
Tags: , , ,

Is it just me or is Sony asking for it?

They were hacked in a series of privacy vulnerability exploits these past months and have only re-upped some of their online services recently. Now they’re announcing another draconian DRM method, the PSN Pass.

New games retail for ~$60. A little too steep for most games where you play and beat the game in a matter of hours. After replaying the game several iterations, you may then decide you’d have enough and you can just sell it. The next person will be able to enjoy (loose term here) the game for a lot less. So all’s well.

But not for the game publishers. They don’t get to profit when you resell your used games. And they really believe they should. Typical greed.

So now Sony’s gonna introduce this PSN Pass. Here, a one-save game feature will be applied to a game title. What this means is that there is only one saved game. No matter who uses it. You can’t start over fresh. You’ll be stuck with your saved game data forever. No joy for secondhand users since they can’t start the game with a clean slate.

Capcom recently announced they’re applying the one-save game feature to “Resident Evil: The Mercenaries 3D.” Now I love the RE series, and would gladly buy the game once its out. But this latest development gives me pause. I’ve had the PC version of RE5, and though I’ve beaten it a thousand times, I still play it ‘cause I can start over. I hope gamers will be well-informed and not support this. It’s just plain wrong.

With Sony adopting this strategy, I wonder if they won’t catch the ire of the hacking community once more and have their online services brought down? Me think Sony’s a little insane in the membrane!